Resume

Shaun Yow Ken Jie
 

Resume PDF 2016 : Download

+65 8533 3023 (SG)
yowkenjie@hotmail.com
http://www.yowkenjie.blogspot.com

http://www.artstation.com/artist/yowkenjie


Latest Project (Masquerada by Witching Hour Studios)

Objective
  • To create awesome art that will motivate, inspire and communicate with people.

Profile
  • Loves to share and teach
  • Enjoys working in a team
  • Enjoys challenges
  • Ability to schedule, manage and organize work tasks and meet deadlines
  • Enjoys meeting and working with new people
  • Able to adapt to unfamiliar softwares and assimilate new information
  • Always prepared to troubleshoot new problems
  • Ability to work closely with colleagues and art directors in order for the art direction to be as visualized
  • Ability to create new workflow to speed up process

Experiences
  • Witching Hour Studios, June 2014 – Present
- 3D Character Artist
  • Freelance for various companies and individuals, Oct 2013 – Present
- 3D Artist
  • Easley-Dunn Productions - Internship, Jan 2013 - April 2013
- Character Texturing (Ref : Scott Easley - easleydunn@gmail.com)
  • Sage Interactive Sdn Bhd / Big Ant Studios, Jan 2011 - June 2011
- 3D Environment & Texture Artist
  • 3 Dot Events, 2008 - 2010
- Freelance for the KL International Audio Video(AV) Show



Education
  • BA(Hons) Animation Art, Lasalle College of the Arts (2011 - 2013)
  • Diploma in Digital Animation, The One Academy (2007 - 2010)
  • Certificate in Multimedia, Web City Computer (2002 – 2004)

Skills
  • Ability to work multiple styles - cartoon or realism
  • Ability to work on organic and hard surface modeling
  • Ability to work on low poly & high poly modeling for games or film
  • Ability to create 3D asset with little to no concept art
  • Ability to create clean 3D topology for animation
  • Good knowledge of human, animal and fantasy anatomy
  • Ability to create high resolution sculpts for 3D printing and baking
  • Ability to create realistic texture and hand-painted texture from scratch
  • Ability to create a non-destructive workflow with PBR texturing
  • Ability to paint digitally for concept art or illustration
  • Ability to light, render and composite a still image or animated shot

Tools Proficiency
  • Photoshop 
  • Maya
  • Zbrush 
  • Mari
  • Substance Painter
  • xNormals
  • 3D Coat
  • Sculpting (Clay) 
  • Adobe After Effects
  • Adobe Premier

Awards
  • Bronze Award for Film 3D Animation - Red Town, The Crowbar Awards (2012)
  • Merit Award in Digital Animation Category (Character Modeling), The One Academy (2010)

Grants and Fellowships
  • Future Leader Scholarship (Lasalle College of the Arts, 2011), SGD 10,000.00



Skills
3D
































Illustration









Concept Art












Maquette