Thursday, December 31, 2015

Amber Update : Texturing Outfit




Just a bit of fun, still a long way to go to refining / polishing. But it is getting there. Will be taking a break on the outfit and moving on to work on skin and hair.

Saturday, October 31, 2015

Amber's Raygun

For better resolution / Marmoset viewer : https://www.artstation.com/artwork/kwXBy

Will still get back to this for further refinement, but this gives me a good start on the direction of where I'm taking Project Amber to. Now I can finally start texturing Amber. :D







Saturday, October 10, 2015

Amber Modeling Finalized for Texturing

I also did a quick color test on how she should be shaded. At this point I figured that the flats weren't working as well as I was hoping for it to be, so I decided to give her boots instead.





This is quite image heavy, but good news, it comes with topology! Felt like forever modelling this character, it's about time to move into texturing. Though I might model her weapon first and begin my adventure in texturing on it first as a test drive. Hmm..

Go here for easier navigation : https://www.artstation.com/artist/yowkenjie


































Wednesday, September 23, 2015

Amber Update : Further Refinement on Modeling

Will be moving on to texturing very soon, there are just so many great texturing softwares out there that I can't decide which to pick up, though at the moment I'm leaning towards Mari.

All that is left in the modelling stage are to model in the seams on the dress, leather vest and to fix the shoes into having segments and proper seams.