Yup, next character for this project.
Sunday, April 17, 2016
Thursday, April 7, 2016
Rayguns!
Having a little problem trying to get the "sticker" effect. Look more like glass now and it is not even refracting and reflecting as I want it to. Very happy with how the emission and reflection is working in the gun barrel. Will definitely be visiting this again to improve it further.
Saturday, March 12, 2016
Tuesday, March 1, 2016
Amber's Vespa - Study Sketches
Taking a break from all the number crunching on the render. Need to do some sculpting!
This sketches are mainly to familiarize myself with the general shapes of the Vespa, so that I could reinterpret a design more fitting in Amber's world.
I'm also back to messing about her personality and traits, and thinking of her story. World building is close behind these attempts. =/
Saturday, February 27, 2016
Tuesday, February 23, 2016
Sunday, February 14, 2016
Amber Render - Test, Mila Material Shader
UPDATE 16 FEB 2016 :
Some lighting improvements, dress polishing and some color / material changes.
UPDATE 14 FEB 2016 :
Had a chat with Amir, when put to a side to side comparison with a few characters like Elsa, Anna and Rapunzel, Amber seems rather blushed/red. So toned down the subdermal and brought up the epidermal to get something more fair.
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Just found out about this awesome shader - mila_material in Maya. Love the customization of the shader, gives me unlimited power! It works surprisingly well with Substance Painter's generated textures and skin + SSS that I created from Mari.
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