Monday, March 2, 2015

Cthulhu WIP - First Detail Pass





Another update ! Just going through the first pass of details. Planning to pimp up the wings soon.

Sunday, February 8, 2015

Cthulhu WIP - Torso Update




Another update, focused on torso this week. Next week will be working on hand and maybe wings.

Sunday, January 18, 2015

Cthulhu Sculpt WIP Update 001





Planning to add wings. Probably will keep it as a bust.

Saturday, January 3, 2015

Cthulhu Kraken Image published on Sky and Telescope

Been a while since I posted, I was asked for the Cthulhu Kraken to be featured in Sky and Telescope magazine and I received a couple of copies. =)


Wished I had a scanner.

Also working on a Cthulhu sculpt. =/




Still at the early stages, still experimenting with body shapes / silhouette.

A friend wants to rig this guy, so I have to really take into account on the head tentacles and mouth. Would like him to snarl, roar and stuff. :D


Wednesday, March 19, 2014

Pocahontas' John Smith Model

Did an art test for a company.



Took about 15 hours on the original.
I think if there was a real life Pocahontas film, Nikolaj Coster-Waldau would make a good John Smith. xD

An added 4 hours on the altered one.

Wireframe

 Photochopped him into the Shadowrun game. :D



Also working on a Dota 2 courier. :D

Saturday, January 25, 2014

Raven Goddess Set (Death Prophet Set) Part 5

This will probably be the last update on this set. I'll be moving on with another very soon.

My update is that I finally- after 3 days of testing and searching, managed to import the ghost(ultimate) into Dota! With much thanks to Andrew Helenek from this thread : http://www.polycount.com/forum/showthread.php?t=129993

I've managed to do the final compilation in video, but before that here is the final promotional picture for the set.







Here is the set and ghost in action :

In-game Turntable


Moving around


Ghosts in action




Thursday, January 23, 2014

Delicate Raven WIP (Death Prophet Set) Part 4

Some promotional images before the last thing on the to-do list, the ghosts(ultimate). =/











Edit : Just the ghost model, trying to import it into the game now. =/